Retrofit/Big Planet announces Spring line and new Kickstarter

Retrofit Comics has just announced a Kickstarter to fund their spring line. Here’s the lineup:

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Make Mine Mini: Kraftwerk saves the world

The indy comics festival MoCCA took place last weekend, and as usual, it was a glorious event, with lots of great people and great comics. Here are three minicomics that I picked up that I particularly enjoyed. You can view or purchase each one at the link in the title.

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Birdcage Bottom benefit backs ACLU

Publisher/distributor J.T. Yost shares more on his current fundraiser.

Birdcage Bottom Books, which publishes minicomics and distributes for other small presses and individuals, is running a fundraiser through the month of February: 50% of the sales of selected comics will go to the ACLU. This is a great opportunity to pick up minicomics by rising and accomplished creators such as Glynis Fawkes, Whit Taylor, Hazel Newlevant, Kevin Budnik, and Jonathan Baylis, and help a great cause at the same time.

I checked in with J.T. Yost, who runs Birdcage Bottom and publishes his own comics there, to find out more about the fundraiser—and ask for some personal recommendations!

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Reading for Resistance: “Rolling Blackouts”

Brigid Alverson kicks off a new column highlighting comics that explore issues in the news, starting with an interview with Sarah Glidden.

Reading for Resistance is a new column highlighting comics and graphic novels that shed light on issues in the news.

On Saturday, everyone was talking about refugees. Six years ago, Sarah Glidden made a journey through parts of Turkey, Iraq, and Syria with a group of independent journalists who were focusing on refugees and their situation throughout the region; they were accompanied by a veteran of the Iraq War who was recording his own reflections. Last September, Drawn and Quarterly published Glidden’s graphic memoir of that trip, Rolling Blackouts.

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Interview | 5 Minutes with Emi Gennis

The creator talks about her SPX debut from last year, “Baseline Boulevard,” and more in an interview from last year’s show.

Emi Gennis does short comics on fascinating topics, usually quirky stories from history. I first discovered her work when I picked up her minicomic on trepanation (warning: includes graphic images of people drilling holes in their skulls) at TCAF last year. Her other work includes The Radium Girls, about women who were exposed to radium while working in a watch factory in the 1930s; and Franz Reichelt: The Flying Tailor, the story of a man who invented a parachute suit and died testing it on himself. The latter is one of Gennis’s comic adaptations of stories from Wikipedia’s list of unusual deaths.

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Interview | Sophia Foster-Dimino

Multiple Ignatz Award winner Sophia Foster-Dimino says Small Press Expo is “like a summer camp for cartoonists.”

With Small Press Expo just over a month away, I thought it would be a good time to post this interview, which was done at last year’s SPX.

Sophia Foster-Dimino

Sophia Foster-Dimino was one-third of the reason that women creators swept the 2015 Ignatz Awards: She won three out of the nine awards, taking the Outstanding Series award for Sex Fantasy, Outstanding Minicomic for Sex Fantasy #4, and the Promising New Talent Award. I spoke to her on the exhibit floor the day after the Harveys.

Can you tell us a bit about Sex Fantasy?

Sex Fantasy is a series that I have been doing for about two years now. They are small format zines, 4 x 4 inches. The first three were kind of like a stream of consciousness explanation of different ideas, and then the next three, 4 through 6, have been more structured narratives. I’m trying to explore things in this series that I wouldn’t want to tackle in a larger book. Like kind of a safer space to play around with new ideas in a small format.

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Check out this preview of Paul Buhle and Noah Van Sciver’s ‘Johnny Appleseed’

Paul Buhle and Noah Van Sciver explore the historical John Chapman, better known as Johnny Appleseed, in a new graphic novel due out this fall.

The popular image of Johnny Appleseed is a sort of crazy guy who promoted healthy eating by planting apple trees and went around with a pot on his head. But there’s a lot more to him than that, and this fall (just in time for apple season!), Alternative Press will be publishing Paul Buhle and Noah Van Sciver’s Johnny Appleseed.

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Smash Pages Q&A: Beukes and Halvorsen on Vertigo’s ‘Survivors’ Club’

In Survivors’ Club, writers Lauren Beukes and Dale Halvorsen and artist Ryan Kelly set up a very modern story about the child protagonists of 1980s horror movies. It begins with a meeting of six people, each of whom had a horrific experience in 1987. Chenzira, who called the group together, played a video game that created a catastrophe and is finding evidence that the game is making a comeback. This is the first clue that the dark forces of the past are returning to the present, and the six main characters of this book, the only survivors of the horrors of 1987, are being drawn together not just to solve the mysteries of their past but also to face a new threat in the present day.

strBrigid Alverson: You have described Survivors’ Club as sort of a “what happened next” to the protagonists of the great horror films of the 1980s. How did you decide which tropes and characters to use, and how did you refine them to make them work together into a unified story?

Halvorsen: We wanted each character to be representative of a genre of horror: slasher, J-horror, haunted house, creepy neighbor, cursed artefact, gates of hell. You don’t often get to see these interacting, like, Freddy vs Exorcist, for example. That’s what interested us, how we could play around with this.

Beukes: I think we’re both big fans of the mash-up and I’m known for genre-blending in my novels. It makes things fresh and interesting and subversive. We looked at what films we loved and how we could match up those different genres with our characters; what would suit them, what would be hideously uncomfortable for them.

Given that horror films are your biggest influence here, what parts of the story are pure Lauren and Dale—what makes it unique to you as a creative team?

Halvorsen: We both share a love of horror films. Lauren is more of a horror connoisseur, but I’ll watch anything. Part of what I bring to the storytelling is my encyclopedic bad film appreciation, throwing in suggestions from Basket Case or EvilSpeak.

Beukes: I don’t think you can separate us out. Our brains have commingled into one evil story-telling sentience. We riff off each other, the collaboration becomes play. We act out dialogue or stage block action. Dale says I’m the dialogue queen, but I can tell you that the wittiest and punniest lines are all him. I sometimes have to rein him in.

I’ve really been enjoying the collaboration and the way our minds work together. We’re always leveling up. It’s very different to the loneliness of solo novel writing.

Being from South Africa (although I know you have traveled to the U.S.), how did you perceive these films at the time you were first watching them, and how do you see them now? Did you think of them as foreign films or just part of the mass culture? How do you think the fact that you are viewing them in South Africa changes your point of view—are there particular things that resonate with your own world view?

Beukes: In pop-culture, we all grow up American. (Especially if you’ve been deprived of British television as a kid because of the UK’s sanctions against the apartheid government). We both have a very low tolerance for torture porn because the reality of violence in South Africa is so horrific, especially against women, those films demean what real people go through.

Halvorsen: Horror films are our generation’s fairytales. We all grew up with them, we all know those monsters. The good horror films are social commentary, like George Romero’s Night of the Living Dead.

Beukes: Oh yes! A lot of good horror is really about the monster within.

Why is Vertigo the right home for this comic? How do you think it fits with their line?

Beukes: [Vertigo editor in chief] Shelly Bond is a genius. She’s an amazing editor who has pushed for me to develop my own original title at Vertigo for years. But she also sees to the heart of the work, she knows how to push the story further and deeper, in the writing and the art. Vertigo has published some of my favorite adult comics and many of my favorite creators including Ed Brubaker, Paul Pope, Alan Moore, Neil Gaiman, Mike Carey, G Willow Wilson, David Lapham, Pia Guerra, Tara McPherson, came up through Vertigo.

Halvorsen: We’re like the vampires who needed to be invited in by the publisher who saw the potential in our story. Hopefully they Let The Right One In.

Once you pitched the concept to Vertigo, how did Shelly Bond (or any other editor) help you refine it? Did you just go ahead on your own, or did they have any suggestions or guidance for you?

Beukes: Oh, Shelly had suggestions. So did our associate editor, Rowena Yow. 96% of the time, they’re absolutely right. The other 4% it’s because we haven’t explained our long game properly and they come round to why we’re doing a particular thing this way. We regularly have hour long Skype chats and they both push the story. We’re relative rookies (I’ve written one six issue comic arc before, Fairest: The Hidden Kingdom with Inaki Miranda) so their experience in the best ways how to tell the story are invaluable.

Halvorsen: They’re our first readers and they have a lot of questions that we take seriously.

Your writing process is very collaborative. What unique attributes do each of you bring to the team—does one of you sort of specialize in humor, action, snappy comebacks, creepy details?

Beukes: We’re both witty but Dale dials it up to eleven. Sometimes I have to reach in and dial him right back. The creep factor comes from both of us. What’s exciting is when we elaborate on each other’s ideas. “Yes! That’s so horrible and awful and twisted and what if we also did this?” Dale’s more visual so he thinks about what the panel looks like to better brief Ryan Kelly, our amazing artist, so we don’t drive him to distraction with conflicting actions or impossible camera angles. Dale does a crazy amount of research and brings all these weird articles or true crime podcasts to the table that we can feed into the story. He’s also a horror trope master. He’ll say things like “We need to bring in the prophet of doom”. Not forgetting that he’s the one who came up with the concept in the first place.

Halvorsen: We’re good at all of those things, dark humor, creepy details, snappy comebacks. I’m good at plotting. Lauren is the alien queen of dialogue and is an actual award-winning novelist, which means that words are her power. I’m learning a lot working with her.

Review: The Bozz Chronicles

Bozz Chronicles coverThe Bozz Chronicles
By David Michelinie, Bret Blevins, and John Ridgway
Foreword by Brandon Graham

The Bozz Chronicles, which writer David Michelinie described to CBR as “sort of like Sherlock Holmes meets The X-Files,” is a double period piece: It’s set in Victorian London, so there’s that, but it’s also very noticeably a comic from the 1980s, in both style and sensibility.

In fact, you can’t get much more 1980s than this: Michelinie says, in the introduction to the Dover edition, that his initial inspiration for the comic was the movie ET. That was just the initial spark, though. Michelinie’s Bozz is a space alien who crashed to earth and can never return to his home, but that’s where the resemblance ends.

For one thing, Bozz (that’s a human approximation of his unpronounceable alien name) is suicidal. He’s a highly evolved being trapped in a world filled with inferior beings, and he’s never going back. When we first meet him, the noose is already around his neck, but he is rescued by working girl Amanda Flynn. Amanda is bringing a reluctant customer up to what she thinks is an abandoned loft when she finds Bozz; the john flees in terror, but Amanda, displaying that heart of gold that prostitutes are famous for, takes charge of Bozz and saves his life.

Bozz - Amanda and Bozz 2

Somehow (details are kept to a minimum), Amanda and Bozz set up a detective agency which serves the dual purpose of making money (thus relieving Amanda of her former obligations) and keeping Bozz supplied with mysteries to solve. Boredom is deadly to him, and Amanda worries when the work runs dry, not because of the cash flow (well, maybe a little because of that) but because Bozz becomes despondent and suicidal without the distraction of solving mysteries.

Don’t bother thinking you can sleuth along with Bozz, though. These are not “fair play” mysteries where the reader knows as much as the detective; they all involve supernatural elements, often caused by humans meddling with the occult, and Bozz uses his rather eclectic powers (talking to animals, dowsing for electricity) to solve them.

Bozz - Amanda and Bozz

Bozz is an almost perfect personification of depression. He’s huge, dominating the space around him, yet smooth and passive. He looks at the world through half-lidded eyes, only coming to life when presented with a puzzle to solve or a desperate situation to get out of. The other characters, by contrast, crackle with energy, and they are as over-the-top as Bozz is subdued. Amanda, whose spaghetti straps and low-cut dresses are not really true to the period, is the one who pushes the story along, getting the jobs, making the arrangements, and doing most of the talking (although her lower-class accent would be a much bigger impediment in the real Victorian London than it is in these stories). The third member of the team is Salem Hawkshaw, a consonant-droppin’, chili-cookin’ American who supplies the brawn, if very little brains. There’s also a sort of adjunct member, Inspector Colin Fitzroy, a wealthy member of the gentry who went to work at Scotland Yard, to his family’s dismay, so he could make a difference in the world.

Bozz - SalemIndeed, the idle and evil rich vs. the industrious and more-or-less virtuous poor is a theme that pops up in various ways in these stories, which fits in with their Dickensian setting; Michelinie even throws in some orphans for good measure. And there are plenty of surprises, including (not to spoil things too much) a Jimmy Hoffa reference and a 19th-century hippie commune.

Artists Bret Blevins (who drew five of the six stories) and John Ridgway (who illustrated the fourth story) do a splendid job of bringing the characters to life, including the supernatural aspects. Nonetheless, as I mentioned at the beginning of this review, this comic has a very 1980s look and feel, in the character designs, the paneling, and the coloring. That doesn’t detract from the enjoyment of reading it, but it does look very different from a modern graphic novel.

The Bozz Chronicles was intended to be an ongoing series, with each issue a complete story. It came out bimonthly, but there were only six issues (one year’s worth) before the project came to an untimely end. This collection throws in a few extras, including a foreword by Brandon Graham, new introductions by Michelinie and Blevins, an afterword by Ridgway, and some bonus cover art. With this collected edition, Dover has done a great job of making these stories accessible to a new audience, as well as longtime fans.

Forbidden Planet has some background and a preview here.

Bozz - Vortex

Smash Pages Q&A: Tim O’Shea on Dealing with Depression

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Every life has its challenges, but few people are as aware of them as our SmashPages contributor Tim O’Shea. Tim was diagnosed with brain cancer earlier this year, and he has been chronicling his treatment and recovery for friends and family on Facebook. Overlaid on that, however, is his struggle with depression–depression that often manifests itself as anger.

After Tim’s cancer diagnosis, he asked me to interview him. I was honored. We had several lengthy phone conversations, out of which came the interview we posted earlier. But there was one question I asked that unleashed a flood of reminiscence and reflection about Tim’s depression and the effect it has had on his life. Because Tim has been so brutally honest about this experience, I felt this was important to post on its own. What follows is a lightly edited transcript of that answer.

What would you say were the big turning points in your life so far?

The first one happened before I was born, when my 14-year-old brother died 10 days before I was born. The next was when I started realizing in my teen years that my mom and my dad loved each other but it was not a happy love and I never got love from them. There were 7-10 surrogate families at my church who would support me and support me to this day, and my sister who is 10 years older than me

Realizing, in 2004, that anger management was a major problem for me and trying to get help for it to save my marriage, only to realize my marriage could not be saved for other reasons. I actually went to anger management counseling sessions that were court ordered by everyone who was in attendance except one person—me. I went voluntarily, and every other person in that class said “What the fuck are you doing here?” One guy was in anger management because he had thrown a bowl of Spaghetti-Os on his sister while she was driving. Another guy at Blockbuster been fired—someone said “How is it going buddy?” and he cold cocked them. They were probation violators who could not get a job. I had no reason to be there other than I loved my son and wanted to get better.

The first lesson I learned is you should catalog the moments when you realize you are about to get angry. Every time it was because I had unrealistic expectations. Say you are in traffic and you let the person in front of you go as a courtesy. Do you have an expectation that they might wave “Thank you” to you, or do you not care? I always expected them to wave, and when they did not wave I would get angry. So I set myself up for disappointment and I got angry.

Years ago I was working at my first job with a magazine called National Real Estate Investor. I was supposed to have a day off from work, as was another co-worker of mine. There wasn’t a problem. All of a sudden my boss said “M can get off but you can’t.” Rather than say “Can we work this out?” or somehow make it clear that I really needed to get off, I walked out of the cube and–I was in a cube farm with 3 other co-workers and there was a spare chair–I literally smashed the chair against the cube wall. Didn’t break it, just smashed it, walked out, came back 10 minutes later and my boss said “You can have the day off now.” And at that moment I was proud as hell that I was able to do that, never realizing the chilling effect I had on the entire floor and that woman, not realizing that woman from then on probably felt physically threatened by me, even though I had never physically threatened her. I had threatened the chair, but it was clear to everybody that the chair was intended to be her. It took me decades to realize that.

My son and my wife gave me a gift that I fully accepted two weeks ago when they finally got me to hear that yes, you are in incredibly angry person and without medication you cannot manage the depression that manifests itself as anger, but no matter what, every day and in every action that you overreact, there is never a doubt that you will come back to the center and you will be the father or the husband that you needed to be. And the fact that my son and my wife combined to let me hear that for the first time means that for the rest of my life I have a confidence that I had not had before two weeks ago.

Everybody in the world intellectually intimidated me. I felt inferior to every single person I meet. I no longer feel that, but I did then. I now feel I am an equal or at least somebody that you can have a conversation that will be of substance, and I have never had that before two weeks ago. That is a gift I will have for the rest of my life, and I hope it is a long life.

SmashPages Q&A: Tim O’Shea on Interviewing Comics Creators

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I first got to know Tim O’Shea in 2008, when he interviewed me about a new blog I had started, Good Comics for Kids. Later on, when I joined the Robot 6 team, he welcomed me warmly and was always quick with a kind word.

Tim blogs here at SmashPages now, but you can find his older comics interviews, as well as his music and other pop-culture writing, at his blog Talking with Tim. When he was diagnosed with brain cancer earlier this year, he asked me if I would be interested in interviewing him, and we spent a lot of time on the phone talking about comics and other matters, including his struggle with depression. This Q&A is edited from those transcripts.

I came to know you as a comics blogger. When did you start reading comics?

The first comic I read was in 1975. It was a Fred Flintstone comic. It was a piece of shit. I hated that I read it and I didn’t read another till 1977. I have read comics ever since on a daily basis.

When did you start writing about comics, and what made you make that transition?

Jennifer M. Contino [the writer for the early comics site The Pulse] had no time to interview Geoff Johns about Stars and Stripes so she said “Could you?” I had never done it, but she said “Give it a try!” David LeBlanc of CBEM [Comic Book Electronic Magazine, a now-defunct website] ran it.

When I realized I was good at writing I started doing it.

Did you ever aspire to make your own comics?

No, because I enjoy comics and I enjoy helping people succeed in comics and I enjoy reading comics. I don’t aspire to do my own comic book, I aspire to help promote people and for people to succeed. All I want is for Jeff Parker to write two titles that can make sure he pays his bills and has time to spend time with his family. I want every single person who wants to be active in comics to be active in comics. I don’t want to be the guy who Tom DeFalco can’t get a job because I am competing with him.

You are particularly known for your interviews. How do you approach an interview? How do you prepare for it? Is there a particular balance of questions you are looking for?

I always go back to past interviews I have done, and I look at Tweets where they have talked about aspects of things. I prepare by doing 10 questions. I say “Once I get you the questions, ignore or revise them to satisfy your needs, because if I am asking you about shit that doesn’t matter to you you are going to talk shit and we are both going to be pissed off.”

The way I do an interview that is balanced is I engage the person in a way that gets them to consider something they hadn’t been thinking of before I told them that. I had an interview with Scott Allie about a Dark Horse issue where Kevin Nowlan was drawing 20 different Murder She Wrote-type characters in this book because that was amusing the hell out of Scott, the writer. All of a sudden I said, “Take out Jerry Orbach, who were the best guest stars on Murder She Wrote?” And Scott said “Well, fuck! Thanks for taking out Jerry. Now we can talk about the others.” The number of people in Murder She Wrote who got blacklisted and couldn’t work for years was astounding.

The way I do an interview that is balanced is I engage the person in a way that gets them to consider something they hadn’t been thinking of before I told them that.

What’s the hardest part?

I didn’t do phone interviews until the past year because my depression made it that I thought I was always going to get facts wrong. When I first started doing email interviews, so many people wouldn’t do them. Then there were a lot of years when nobody wanted to do a phone interview. I have gone through waves of never being able to interview anybody, then everybody wanting to interview me, and now I have a balance. If I can figure out a way to auto-transcribe stuff I will probably go to phone interviews by 2016.

The hardest part is people who will not do an interview with me. Gail Simone. [Tom] Spurgeon has been reluctant to be interviewed by me. Kurt Busiek I would interview every week if I could, but he will interview with me once every blue moon.

Is there an interview, or maybe more than one, that you are particularly proud of?

There are numerous ones, but for now the one that will stand out is the one with Joshua Cotter several years ago where he point blank discussed in detail his depression, because of the number of people that recognize themselves in Josh and because of the number of people that reached out to him. The fact that he took that risk, he changed people’s lives—how can you not be proud of that interview?

Smash Pages Review: The Monster Book of Manga: Steampunk

HarperCollins has been putting out these nicely produced manga-characters books for years, now, and they keep coming up with new subjects and genres.

The Monster Book of Manga: Steampunk
Edited by Jorge Balaguer

HarperCollins has been putting out these nicely produced manga-characters books for years, now, and they keep coming up with new subjects and genres.

Like all the Monster Books of Manga, this book focuses on one thing: Character design. If you’re interested in the basics of anatomy, draftsmanship, and storytelling, this is not the book for you. That said, it may be helpful for the artist who has mastered the basics and is ready to develop some new characters. It’s not so much a how-to book as a collection of examples, though. Balaguer has designed 39 different characters, from a robot to a firefighter to a Victorian lady, and he has given each of them a name and a paragraph of background information. There’s a lot of story in these little paragraphs, and he clearly has a lively imagination, but there’s no information on how to grow your own.

Balaguer takes us through seven steps for each character, from stick figure to finished drawing. Unfortunately, his step-by-step instructions suffer from a common problem: The distance between step 1, a stick figure, and step 2, a fleshed-out drawing of a realistic looking person, is vast. To the beginner, it’s like magic. Everything after that is basically finish—inking, shading, coloring, and adding rivets. Getting from a few sketched lines and circles to something that looks like an actual figure is the hard part—and this book is no help. (The solution is to spend a lot of time drawing from live models, but a book won’t help you there.)

Furthermore, for a book that’s supposed to be about steampunk, there’s precious little talk of how the characters are designed from the inside out, nor is there any attempt to make them seem logical. There’s more to steampunk than drawing rivets on every surface, but you won’t learn that here. Not only that, the rivets don’t even make sense—in some of the figures they not only don’t fasten anything, they would actually get in the way.

While these factors limit its usefulness, this book may provide a helpful toolbox for artists who are interested in the elements of different characters, or the details of how to ink, shade, and color different types of steampunk characters—and it’s certainly enjoyable to browse through it and see the different characters Balaguer has created.

Monster Book of Manga - Steampunk