The notorious tomb returns to the Marvel Universe — lands in the hands of Doctor Doom.
Former DC-exclusive writer Steve Orlando will make his debut for Marvel on a book of mystical proportions — Darkhold, named for the evil text that exists within the Marvel Universe. Darkhold Alpha #1, which suggests it’s tied to a bigger event, will come out in June.
Orlando will team with artist Cian Tormey on the comic, which features a cover by Greg Smallwood.
Continue reading “Orlando + Tormey reopen the book of the ‘Darkhold’ at Marvel”
At Comic-Con International this weekend, Marvel announced that Doctor Doom will return to his own ongoing series, courtesy of Christopher Cantwell and Salvador Larroca.
The story will feature a “conflicted” Doom. “After spending much of his time warning against a trillion-dollar global effort to create the first ‘artificial’ black hole, Doom is now wrestling with visions of an entirely different life and a better future,” Marvel.com said. “But when a massive terrorist attack results in massive casualties, Doom is the prime suspect. What will happen when Doctor Doom is running from the law — and himself?”
Continue reading “You’ve been warned: ‘Doctor Doom’ is coming in October”
Right off the bat, I think Bendis is a terrible Dungeon Master.
For those of you who have played D&D or other cooperative role-playing games, you know how hard it can be for the person running your characters through their adventures and that some of those people fall into the horrible pitfalls of being bad at planning a story. There’s one particular pitfall I like to call the Firm Boot of the DM, for when the story needs you to go somewhere and doesn’t care if you want to or not. Say there’s a wizard giving you a quest for no other reason than exactly that. Here’s your quest, go on and go adventure. You, as a player, may have questions or concerns or want some motivations from that wizard, but nope! Wizard is wise and unknowable and invincible so don’t start any fights with him, just take your quest and go. There’s always some larger war that wizard has to fight or some terrible burden he must carry, so don’t expect this Wizard to help you, just leave him alone to do some other grander thing and figure what to do next by yourself.
At least Doom gives Iron Man a next plot point to get to.
Continue reading “All You Need to Know: Invincible Iron Man #2”