Smash Pages Q&A | Zeronis on the art of character design

The ‘League of Legends’ artist looks back at the games, anime and personal artwork that shaped his distinctive style in ‘Reminiscent: Art of Zeronis.’

Paul “Zeronis” Kwon has spent much of his career creating characters for some of the biggest games in the world, including League of Legends, where he helped design fan-favorite champions such as Ahri, Vi and Gwen. He also worked on the Star Guardian universe and K/DA, bringing familiar characters into different visual worlds.

But Zeronis’ path to the video game industry began much earlier, with Final Fantasy VII and a young artist trying to make friends after moving from Korea to the United States. Unable to speak English, he drew Cloud Strife from memory and gave the drawings to his classmates.

That early connection between games and art eventually became a career, but Zeronis says his artistic identity is still evolving. His new book, Reminiscent: Art of Zeronis, collects 152 pages of professional work, fan art and, most importantly, personal pieces that show the experimentation happening outside the constraints of game development. The deluxe hardcover is currently being crowdfunded through Kickstarter by Clover Press.

I spoke with Zeronis about finding his artistic voice, the difference between designing characters for games and for himself, the lessons he learned creating League of Legends champions and skins, and the games and anime that continue to inspire him.

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Bryan Lee O’Malley returns to Scott Pilgrim for the first time in 16 years with a new one-shot

‘Scott Pilgrim EX: Dawn of Metal Scott’ is a prequel to the Scott Pilgrim EX video game.

Oni Press has announced Scott Pilgrim EX: Dawn of Metal Scott #1, a new one-shot written and drawn by Bryan Lee O’Malley that will arrive in November. The comic is his first new Scott Pilgrim comic since the original series wrapped 16 year ago.

The one-shot serves as a prequel to the Scott Pilgrim EX video game, introducing antagonist Metal Scott across a complete 16-page story, along with never-before-seen extras and a look at O’Malley’s creative process.

“When I was asked to create a minicomic for Scott Pilgrim EX, I quickly said yes without considering the implications,” said O’Malley. “Only when I started writing and drawing it did I realize this would be the first new Scott Pilgrim comic in 16 years. It’s only a trifle, but returning to Scott’s Toronto really did feel like coming home.”

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Exclusive | Bit Bot reveals ‘Thief: Pulse of Promise’ apparel ahead of crowdfunding campaign

Bit Bot unveils officially licensed shirts, hats and hoodies inspired by the classic video game franchise ahead of the BackerKit campaign for its new graphic novel.

One of gaming’s most influential stealth franchises is returning as a graphic novel, and we’ve got a first look at some of the merchandise that will accompany it. You can sign up to find out when the campaign will launch on its BackerKit page.

We’re happy to exclusively reveal the first apparel from Bit Bot’s upcoming Thief: Pulse of Promise crowdfunding campaign, including officially licensed T-shirts, hoodies and hats celebrating Garrett and the world of Thief. The collectibles will accompany the publisher’s upcoming BackerKit campaign for the new graphic novel, which bridges the events of Thief: The Dark Project and Thief II: The Metal Age.

Written by Joshua Viola and Sean Eads, with artwork by Emanuele Ercolani and Gianluca Papi, Thief: Pulse of Promise follows master thief Garrett after what appears to be a routine burglary spirals into a mystery involving forgotten Keeper secrets, hidden powers beneath the city and a young boy whose fate could shape the future. The story is set between the original Thief and Thief II: The Metal Age and includes appearances by fan-favorite characters Artemus and Father Karras.

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Robert Kirkman + Cory Walker reunite to introduce a new character in ‘Capes’ #7

The Invincible co-creators will introduce Ella Mental, a new character debuting in comics and the upcoming ‘Invincible VS’ video game, in a series of back-up stories.

Invincible co-creators Robert Kirkman and Cory Walker will reunite to introduce Ella Mental, a new Invincible Universe character, in a series of back-up stories running through Capes #7–12.

Ella Mental, who possesses the power to command earth, wind, fire and water, will also make her debut in Invincible VS, an upcoming 3-on-3 tag fighting game from Skybound and its in-house studio Quarter Up, launching April 30. The back-up stories in Capes will tell her origin.

“I’m so excited Capes is continuing to tell stories set in the Invincible Universe but why not also GROW the Invincible Universe at the same time?!” Kirkman said. “It’s great to be working with Cory Walker again, creating a new character, in Ella Mental. You’ll love her in Invincible VS when that game launches, and you’ll get to read her origin story in Capes. How cool is that? I plan to be creating characters with Cory Walker forever!”  

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Check out an exclusive clip from the ‘She Could Fly’ game by Wowbagger Productions

Christopher Cantwell and Martín Morazzo’s Berger Books series has been adapted into a video game about OCD and mental health.

She Could Fly by writer Christopher Cantwell and artist Martín Morazzo achieved liftoff in 2018 from Dark Horse Comics’ Berger Books imprint. It was the first published comic written by Cantwell, and also one that was very personal, as it featured a main character with OCD — something he’s spoken about suffering from since he was 10 years old.

Now She Could Fly has become part of a “documentary game” — the She Could Fly Documentary Escape Game, which is a point and click game from Wowbagger Productions that takes players on a looping adventure to explore OCD.

“For me, in the graphic novel, flying is a form of relief or freedom for the main characters,” Cantwell said. “In my life, what I look for, in terms of relief or freedom, is not happiness but peace of mind. Real peace of mind. Peace of mind is very important to me, and it’s something I’m always striving for. And I hope that by playing this game or reading our story, it helps you find some peace of mind as well.”

The game features artwork by Morazzo and colorist Miroslav Mrva from She Could Fly as part of the gameplay elements, and the creators hope it puts a spotlight on, and helps people understand, how OCD can affect someone.

“The work we do at Wowbagger Productions is very much about collaborating with creatives from marginalised perspectives to share less-known stories,” said Wowbagger Productions founder Sara Kenney, who wrote, directed and produced the game. “This is our first digital game and decades of storytelling and producing experience meant we ensured the comic, documentary and gameplay works together and flows in a meaningful way. Games for impact are an arena that the team at Wowbagger Productions are passionate about and want to continue our work, not just combining art and science, but also the different disciplines of games, comics and film.”

Check out our exclusive video clip below, which shows how some of the comic pages from She Could Fly are used in the game:

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Top Cow opens ‘Destiny Gate’ in October

Ryan Cady, Christian DiBari and Simon Gough bring the upcoming video game to comics.

Top Cow is teaming once again with video game designers EP1T0ME Studios to co-produce and to publish Destiny Gate, a “noir thriller” comic.

This will be the fourth title the two companies have collaborated on, following St. Mercy, The Clay People: Colossus, and Revolvers. This one is based on a video game concept by Paul Limon, which EP1T0ME plans to make in the future.

“I told Paul, an ex-Blizzard artist, that his Destiny Gate game pitch was one of the best I’d ever read;” said Richard Leibowitz, President at EP1T0ME. “We’re happy to work with Paul and Top Cow to make the comic and look forward to making the game next.”

Writer Ryan Cady, whose Haunt You to the End debuted a few weeks ago, will work with illustrator Christian DiBari, who drew The Clay People: Colossus, and colorist Simon Gough.

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Marvel adds a Spider-Man video game tie-in to Free Comic Book Day

The comic by Christos Gage and Ig Guara will be available tomorrow.

Marvel has added another comic to their Free Comic Book Day line-up for this year — Marvel’s Spider-Man 2 #1, a tie-in to the video game series from Insomniac Games.

The story is set between the Spider-Man: Miles Morales game and the upcoming Spider-Man 2, which is scheduled to be released later this year. This marks the return of video game world, aka the “Gamerverse,” to comics, as it previously appeared in the Spider-Verse crossover series Spider-Geddon as well as several miniseries that followed the first game.

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‘Suicide Squad: Kill the Justice League’ gets a comic book prequel

John Layman and Jesús Hervás bring to life ‘Suicide Squad: Kill Arkham Asylum.’

Suicide Squad: Kill the Justice League is the upcoming video game that, like the title suggests lets you play as the Suicide Squad as you take on a mind-controlled Justice League.

The chaos begins on May 26 and will soon be followed by Suicide Squad: Kill Arkham Asylum, a prequel comic book set in the game’s continuity. It’s by John Layman (Chew) and Jesús Hervás (Are You Afraid of Darkseid?, Cyberpunk 2077), and will feature Harley Quinn, Deadshot, Captain Boomerang, King Shark and of course Amanda Waller, who just took control of Arkham Asylum as part of her latest recruitment drive.

Dc will offer codes for a free in-game cosmetic item in print copies as well as to Annual and Ultra paying subscribers of their DC Universe Infinite service. But purchasers of digital copies get nothing, which kind of sucks given that they charge just as much for digital comics as they do for print.

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‘Batman: Gotham Knights’ video game gets a prequel comic

‘Gilded City’ follows a mysterious virus that turns Gotham’s citizens into maniacs.

During Comic-Con today DC announced a prequel comic for their upcoming video game, Batman: Gotham Knights. Subtitled Gilded City, the comic is written by Evan Narcisse with art by ABEL.

The game features Nightwing, Red Hood, Batgirl and Robin in a Batman-less Gotham City. And following in the footsteps of the recent Batman crossover with Fortnite, each issue of the six-issue series will feature a code for in-game items.

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‘Batman/Fortnite: Foundation’ will include The Batman Who Laughs skin for Fortnite

Jim Lee shares more information on the next collaboration between DC and Epic Games.

The day before DC FanDome kicks off, Publisher and CCO Jim Lee took to YouTube to reveal more details about the upcoming Batman/Fortnite: Foundation one-shot that arrives Oct. 26.

The one-shot follows the fun Batman/Fortnite: Zero Point miniseries from earlier this year, which was written by Epic Games Chief Creative Officer Donald Mustard and comics writer Christos Gage. This time around, they’re being joined by Scott Snyder of Batman and Death Metal fame, along with artists Joshua Hixson and Roman Stevens.

And yes, like the previous miniseries, the one-shot will include a code for an in-game Fortnite item — a skin and loading screen for The Batman Who Laughs, a character Snyder knows quite well.

Here’s the video, which also features a guest appearance by Kevin Conroy voicing Batman:

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Skybound Xpo reveals new comic series, teases ‘Skybound X’

Creators appeared to discuss ‘Rick Grimes 2000,’ ‘Everyday Hero Machine Boy,’ ‘Clementine’ and more.

Robert Kirkman’s Skybound held one of its online Xpo events today, revealing a comic adaption of the video game Trover Saves the Universe as well as some addition details and preview art from the upcoming Skybound X miniseries.

Trover Saves the Universe is a video game created by Justin Roiland, co-creator of the hit cartoon series Rick & Morty. Skybound has enlisted Tess Stone to work with Roiland on the miniseries.

“When Skybound mentioned they were interested in doing a Trover Saves the Universe comic with the help of Tess Stone, I knew it was going to be something of high quality,” said Roiland, who is also CEO and co-founder of Squanch Games. “Important cosmic jobs is such fertile soil for storytelling, and Tess has successfully expanded it beyond the game’s DLC to create a whole new crazy adventure for Trover fans to follow.”

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Titan announces a second ‘Horizon Zero Dawn’ miniseries

‘Horizon Zero Dawn: Liberation’ begins in July.

Titan Comics is following up last year’s Horizon Zero Dawn miniseries with a second arc, titled Horizon Zero Dawn: Liberation. The comic is based on the video game of the same name, which came out in 2017.

Returning for this second story are writers Ben McCaw and Anne Toole. They’ll be joined by artist Elmer Damaso, who previously worked on Titan’s Robotech title.

“All of us who worked on the story – myself, Anne Toole, Annie Kitain, and Ari Martinez – feel humbled by the praise the series has received,” McCaw said. “During the writing process, we could only hope that fans would connect with the characters the same way we do, and it’s gratifying to hear that we succeeded.”

Peach Momoko is providing the first issue’s main cover:

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